Mediaplayer

Enterprise Browser 3.0

Overview

The MediaPlayer extension is used to playback different types of audio files. It also allows the playback of Ringtones for the respective platform.

Enabling the API

There are two methods of enabling the MediaPlayer API:

  • Include all ebapi modules
  • Include only the required API modules

For either of these methods, you'll need to include files from the /Enterprise Browser/JavaScript Files/Enterprise Browser directory on the computer that you installed the Enterprise Browser.

Include all JS API modules

To include all JS APIs, copy the ebapi-modules.js file to a location accessible by the app's files and include a reference to the JavaScript file in the app's HTML. For instance, to include the modules file in the app's index.html, copy the file to the same directory as that index.html and add the following line to the HTML's HEAD section:


<script type="text/javascript" charset="utf-8" src="ebapi-modules.js"></script>

Note: that the pathing for this file is relative to the current page.

This will define the EB class within the page. Any page you need to use the modules will need to have the .js file included in this fashion.

Include only the required modules

To include single APIs, you must first include the ebapi.js in your HTML as well as the API file you want to use. For instance, to use the MediaPlayer API, I would add the following code to my HTML file(s), assuming the API files have been copied to the same directory as the HTML.


<script type="text/javascript" charset="utf-8" src="ebapi.js"></script>
<script type="text/javascript" charset="utf-8" src="eb.mediaplayer.js"></script>

The ebapi.js file is necessary for all single API inclusions.

Methods

getAllRingtones()

Getting all ringtones on the device - result is array of hashes , each HASH contains name, fullname pairs of info about ringtone.

Parameters

  • callback : CallBackHandler

Callback

Async Callback Returning Parameters: ARRAY

    • Object : HASH

      • name : STRING

      • fullname : STRING

Returns

Synchronous Return:

  • Void

Platforms

  • Android

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.getAllRingtones()

playRingTone(STRING name)

Play a ringtone with the name supplied being used to designate which one. You cannot supply a location for the ringtone. They are built in. To get a full list of all ringtones available on the system use the method getAllRintones.

Parameters

  • name : STRING

    Name of the ringtone to be played.

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.playRingTone(STRING name)

start(STRING filename)

Play the audio file using the supplied filename. On WM/CE devices, the API supports only wav file format.

Parameters

  • filename : STRING

    File name of the audio media to be played - absolute filepath. The formats supported depends on what support is built into the platform. Typically on WM/CE this will be wav and on Android mp3.

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android
  • Windows Mobile
  • Windows CE

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.start(STRING filename)

startvideo(STRING filename)

Play the media file using the supplied filename. On WM/CE devices, it launches a media player process to play the supplied filename.

Parameters

  • filename : STRING

    File name of the video media to be played - full filepath. The formats supported depends on what support is built into the platform. Typically on WM/CE this will be wmv and on Android mp4.

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android
  • Windows Mobile
  • Windows CE

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.startvideo(STRING filename)

stop()

Stop playing the media file.

Parameters

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android
  • Windows Mobile
  • Windows CE

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.stop()

stopRingTone()

Stop the currently playing ringtone.

Parameters

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.stopRingTone()

stopvideo()

Stop the playback of a currently playing video file.

Parameters

  • callback : CallBackHandler

Returns

Synchronous Return:

  • Void

Platforms

  • Android
  • Windows Mobile
  • Windows CE

Method Access:

  • Class Method: This method can only be accessed via the API class object.
    • EB.Mediaplayer.stopvideo()

Remarks

Availbility of Operating System

Because the MediaPlayer extension uses the operating system's built-in player for some media types, it may be possible for the user to access operating system features while media is playing.

Playback Controls

Because the MediaPlayer extension uses the operating system's built-in player for some media types, the playback controls available to the user are outside the control of RhoElements. Some players may have no playback controls in which the user will have to wait for the media to finish playing.

Android Support

On Android devices, HTTPS is supported only on Android versions 4.0 (Ice Cream Sandwich) or newer.

Using File Transfer

When more flexible file transfer is required than is provided by MediaPlayer itself it is recommended to use the Network API to fetch the media file, and then to play the local file using MediaPlayer. For example, if playing a file from an FTP server, or an HTTP server requiring authentication. This can also be more efficient if the same file is to be played multiple times, especially on Windows Mobile/CE, where there is no streaming support and therefore the file is completely downloaded before being played. On Windows Mobile/CE devices, HTTPS file transfer is not supported.