Specify Touch Mode using Mx Touch Manager

EMDK For Android 6.3

Overview

This guide will walk you through creating an EMDK For Android application that will use some new Mx features introduced in EMDK for Android API to perform device configurations. Mx represents a suite of Enterprise Features on top of standard, commercially available Android Open Source Project. So this tutorial will focus on configuring touch mode of your Symbol Android device using Touch Manager feature of Mx.

So now we will create a tutorial and configure the touch of your Symbol Android device by specifying touch mode using Mx Touch Manager feature.

Creating The Project

Note: Provide "MxTouchManagerTutorial" as the project name for this tutorial.

Start by creating a new Android Studio project.

Adding The Touch Manager Profile Feature

  1. Click here to see how to add a specific feature to the Profile Manager.

  2. Provide "TouchManagerProfile" as the Profile Name for this tutorial.

    Note: You can provide any Profile Name but make sure to access it with the similar name in the Android code.

  3. Now, you can see all these MX features on the left hand side of the Profile Editor window. Select the "Touch Manager" feature from the list and click "Right Arrow".

    img

    Provide some name in the "Name" field (Ex. MyTouchManager). The "Name" field is used to identify each feature, which is required when editing features programmatically. You can also keep the "Name" field empty.

    The drop-down "Touch Action" provides different modes that you can choose to set the Touch of your Symbol Android device. You can select "Stylus and Finger", "Glove and Finger" or keep the existing setting. We will select "Glove and Finger" option as the Touch Mode.

    Note: So if we select "Glove and Finger" option, we will not be able to use stylus to interact with the device.

    img

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  4. Click Apply to apply the settings we provided

    img

  5. Click Finish and your Touch Manager profile for specifying touch mode is created.

    img

  6. Click "Close".

    Note:
    Now the "EMDKConfig.xml" is created under "\assets" folder. This file will contain a definition of all of your profiles that you create.

  7. You can inspect the "EMDKConfig.xml" created under "\assets" folder to see it is reflecting the changes made to the parameters via EMDK Profile Manager GUI earlier. However, it is advised that this file not be manually updated and only be controlled via the Profile Manager.

    img

Enabling Android Permissions

  1. Modify the Application's Manifest.xml to use the EMDK library and to set permission for the EMDK.

    img

    You must first enable permissions for 'com.symbol.emdk.permission.EMDK':

    
    <uses-permission android:name="com.symbol.emdk.permission.EMDK"/> 
    

    Then you must enable the library:

    
    <uses-library android:name="com.symbol.emdk"/>
    

    When done, your manifest.xml should look like:

    img

Adding Some Code

  1. Now we will start to add some code.

    First you must add references to the libraries:

    
    import com.symbol.emdk.*;  
    import com.symbol.emdk.EMDKManager.EMDKListener;  
    import android.widget.Toast;    
    

    Then you must extend the activity to implement EMDKListener.

    
    public class MainActivity extends Activity implements EMDKListener {  
    
    
    .. .. .. .. .. .. ...  
    
    @Override  
    public void onClosed() {  
           // TODO Auto-generated method stub  
    }  
    
    @Override  
    public void onOpened(EMDKManager emdkManager) {  
           // TODO Auto-generated method stub  
    }  
    
    }

    We will now create some global variables to hold the profile name as well as instance objects of EMDKManager and ProfileManager with a status variable while applying the profile. Some of the variables are used to hold the name, type and description in case of any errors. These variables would be used throughout the code.

    Note: Verify the Profile name in the code with the one created in the Profile Manager. They both should be identical.

    
    // Assign the profile name used in EMDKConfig.xml
    private String profileName = "TouchManagerProfile";
    
    // Declare a variable to store ProfileManager object
    private ProfileManager profileManager = null;
    
    // Declare a variable to store EMDKManager object
    private EMDKManager emdkManager = null;
    
    // Contains the parm-error name (sub-feature that has error)
    private String errorName = "";
    
    // Contains the characteristic-error type (Root feature that has error)
    private String errorType = "";
    
    // contains the error description for parm or characteristic error.
    private String errorDescription = "";
    
    // contains status of the profile operation
    private String status = "";
    

    In the onCreate method, we call getEMDKManager so that the EMDK can be initialized and checked to see if it is ready.

    
    //The EMDKManager object will be created and returned in the callback.  
    EMDKResults results = EMDKManager.getEMDKManager(getApplicationContext(), this);  
    
    //Check the return status of getEMDKManager  
    if (results.statusCode == EMDKResults.STATUS_CODE.SUCCESS) {
    
    
    // EMDKManager object creation success
    
    } else {
    // EMDKManager object creation failed
    
    }

    So far your code should look like:

    img

  2. Now we need to use the onOpened method to get a reference to the EMDKManager. The EMDKListener interface will trigger this event when the EMDK is ready to be used. The EMDKListener interface must be implemented in order to get a reference to the EMDKManager APIs. This event will pass the EMDKManager instance and we assign it to the global variable emdkManager that we created in the previous steps. We then use that instance object to get an instance of ProfileManager and assign it to the global variable profileManager. This is how we will interface with the APIs in the rest of the code:

    Note: Rename the argument of onOpened method from arg0 to emdkManager

    
    // This callback will be issued when the EMDK is ready to use.
    this.emdkManager = emdkManager;
    
    // Get the ProfileManager object to process the profiles
    profileManager = (ProfileManager) emdkManager
            .getInstance(EMDKManager.FEATURE_TYPE.PROFILE);         
    

    Now that we have a reference to ProfleManager, we use it to install and activate the profile we built earlier using the processProfile method. We could have also performed this action at a different time, say when someone pressed a button, but we chose to do it as soon as the EMDK was ready:

    
    if (profileManager != null) {
        String[] modifyData = new String[1];
    
    
    // Call processPrfoile with profile name and SET flag to create the profile. The modifyData can be null.
    EMDKResults results = profileManager.processProfile(profileName,
            ProfileManager.PROFILE_FLAG.SET, modifyData);
    
    if (results.statusCode == EMDKResults.STATUS_CODE.CHECK_XML) {
    
    
    } else {
      // Show dialog of Failure
        AlertDialog.Builder builder = new AlertDialog.Builder(this);
        builder.setTitle("Failure");
        builder.setMessage("Failed to apply profile...")
                .setPositiveButton("OK",
                        new DialogInterface.OnClickListener() {
                            public void onClick                                                 (DialogInterface dialog,
                                    int id) {
    
                            }
                        });
        AlertDialog alert = builder.create();
        alert.show();
    }
    
    }

    This processProfile method returns the result of applying a particular profile that we set using EMDK Profile Wizard in EMDKResults reference. If the profile is successfully processed, it returns the status as CHECK_XML and then we go on and parse the response to get further details whether the profile was applied successfully or not. Otherwise we display a Failure message in a dialog.

    Note: 1. There is a difference between processing a profile successfully and applying a profile successfully.

    Note: 2. If the status is other than CHECK_XML, we are simply displaying a failure message. You can actually go ahead and check different types of status and display the appropriate message accordingly, which is not in the scope of this sample tutorial.

    In case of CHECK_XML status, We retrieve XML response string from the result using getStatusString method.

    
    // Get XML response as a String
    String statusXMLResponse = results.getStatusString();
    

    Further, we would parse this XML response string using XML Pull Parser in order to get the status and error parameters if any. XML Pull Parser is an interface that defines parsing functionality provided in XMLPULL V1 API (visit this website to learn more about API and its implementations). In the parsing we would be looking for specific status tags (Error Name, Error Type and Error Description) in case of any errors and if found, we would get those values in the respective global variables that we have declared in previous step.

    
    try {
        // Create instance of XML Pull Parser to parse the response
        XmlPullParser parser = Xml.newPullParser();
        // Provide the string response to the String Reader that reads
        // for the parser
        parser.setInput(new StringReader(statusXMLResponse));
        // Call method to parse the response
        parseXML(parser);
        } catch (XmlPullParserException e) {
            e.printStackTrace();
        }
    

    Note: Here we have called the method parseXML to parse XML response string. We will declare the method in the next step.

    Once the response is parsed, we would display the result of applying this profile in a dialog by calling displayResults method, which we would declare in coming steps.

    
    // Method call to display results in a dialog
    displayResults();
    

    Your complete onOpened method should now look like:

    img

    img

  3. You will see few errors as we have not declared the respective methods to parse the response and display result. Lets do it one by one. In this step, we will create a method parseXML that uses XML Pull Parser to parse the XML string response and set the status and error parameters if any.

    In the response, we are supposed to capture name and desc for parm-error tag, type and desc for characteristic-error tag in case of any errors.

    
    // Method to parse the XML response using XML Pull Parser
    public void parseXML(XmlPullParser myParser) {
    int event;
    try {
        event = myParser.getEventType();
        while (event != XmlPullParser.END_DOCUMENT) {
            String name = myParser.getName();
            switch (event) {
            case XmlPullParser.START_TAG:
                // Get Status, error name and description in case of
                // parm-error
                if (name.equals("parm-error")) {
                    status = "Failure";
                    errorName = myParser.getAttributeValue(null, "name");
                    errorDescription = myParser.getAttributeValue(null,
                            "desc");
    
    
                // Get Status, error type and description in case of
                // parm-error
            } else if (name.equals("characteristic-error")) {
                status = "Failure";
                errorType = myParser.getAttributeValue(null, "type");
                errorDescription = myParser.getAttributeValue(null,
                        "desc");
            }
            break;
        case XmlPullParser.END_TAG:
    
            break;
        }
        event = myParser.next();
    
      }
    } catch (Exception e) {
    e.printStackTrace();
    }
    
    }

    Your complete parseXML method should now look like:

    img

  4. You will still see one error as we need to declare displayResults method to display the result of profile operation in a dialog. Before displaying the results, we should form the content of the result to be shown first, specifically in case of errors. This could be done by creating buildFailureMessage method.

    In this method, the error message in case of error is formed using following way:

    • Name and description of error if the response contains parm-error.
    • Type and description of error if the response contains characteristic-error.
    • Name, type and description of error if the response contains both parm-error and characteristic-error.

    The buildFailureMessage method would have following code to match the above mentioned criteria.

    
    // Method to build failure message that contains name, type and
    // description of respective error (parm, characteristic or both)
    public String buildFailureMessage() {
      String failureMessage = "";
      if (!TextUtils.isEmpty(errorName) && !TextUtils.isEmpty(errorType))
         failureMessage = errorName + " :" + "\n" + errorType + " :" + "\n"
                + errorDescription;
      else if (!TextUtils.isEmpty(errorName))
         failureMessage = errorName + " :" + "\n" + errorDescription;
      else
         failureMessage = errorType + " :" + "\n" + errorDescription;
      return failureMessage;
    
    }
    

    buildFailureMessage method should look like:

    img

  5. In this step, we will add displayResults method to display the result of profile operation in a dialog. The dialog would display status as Success or Failure with corresponding message based on the response of profile operation.

    
    // Method to display results (Status, Error Name, Error Type, Error
    // Description) in a
    // dialog
    public void displayResults() {
      // Alert Dialog to display the status of the Profile creation
      // operation of MX features
      AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(
            MainActivity.this);
    
      if (TextUtils.isEmpty(errorDescription)) {
        alertDialogBuilder.setTitle("Success");
        alertDialogBuilder.setMessage("Profile Successfully Applied...");
      } else {
        // set title
        alertDialogBuilder.setTitle(status);
        // call buildFailureMessage() method to set failure message in
        // dialog
        alertDialogBuilder.setMessage(buildFailureMessage());
      }
    
      alertDialogBuilder.setCancelable(false).setPositiveButton("OK",
            new DialogInterface.OnClickListener() {
                public void onClick(DialogInterface dialog, int id) {
                }
            });
      // create alert dialog
      AlertDialog alertDialog = alertDialogBuilder.create();
    
      // show it
      alertDialog.show();
    
    }  
    

    The method displayResults should look like:

    img

    You can see that all the errors are gone.

  6. Now let's override the "onDestroy" method so we can release the EMDKManager resources:

    
    @Override  
    protected void onDestroy() {  
        // TODO Auto-generated method stub  
        super.onDestroy();  
        //Clean up the objects created by EMDK manager  
        emdkManager.release();  
    } 
    

    Your onDestroy method should now look like this:

    img

That's it!!! We are done with all the coding and configuration part that will let us set the touch mode to "Glove and Finger" on our Symbol Android device. Now let us run the application.

Running the Application

  1. Connect the device (having the latest EMDK runtime) to USB port.

    Note:
    Make sure the device is in USB debug.

    Before running the application, We will see the existing touch mode on the Symbol Android device.

    Go to device's Settings -> Display -> Touch Mode.

    You can see the default Touch Mode is "Stylus and Finger", which we will now change to "Glove and Finger" using Touch Manager feature of Mx.

    img

  2. Run the application.

    img

    You can see an Alert Dialog with a success message, which implies that the Touch Mode has been successfully set to "Glove and Finger".

    Note: In case of any errors, you will see a Failure status with respective error message in that dialog.

  3. We will now verify this by going into the device's Settings -> Display -> Touch Mode.

    img

    This is how Touch Manager is used to set the Touch Mode of your Symbol Android device using Profile Wizard.

Important Programming Tips

  1. It is required to do the following changes in the application's AndroidManifest.xml:

    Note:

    • Include the permission for EMDK:
    
    <uses-permission android:name="com.symbol.emdk.permission.EMDK"/>
    

    Note:

    • Use the EMDK library:
    
    <uses-library android:name="com.symbol.emdk"/>
    
  2. Installing the EMDK for Android application without deploying the EMDK runtime on the Symbol device will fail because of missing shared library on the device.

  3. Use the DataWedge v1.7.12 or higher version to test the ProfileManager.processProfile() for DataWedge profiles.

What's Next

Now that you have learned how to configure Touch Mode using Touch Manager on your Symbol Android devices through applications, let us try to understand and implement some of the other new Mx features introduced in V 3.0. So in the next tutorial, we will concentrate on the "Settings Manager" Mx feature and try to explore this feature by creating a tutorial.